LEARN HOW TO PLAY

THE SCENE3 TRADING CARD GAME!

“IT’S NOT ONLY A CARD GAME, IT’S SOMETHING I GO TO WHENEVER I NEED STRATEGIES DO DEAL WITH LIFE”.
- Michael

6 CARDS ON EACH HAND

THE ONE WITH THE MOST CARDS LEFT WINS

Each player picks 6 cards to play with.
The winner is the player with the most cards left when all cards have been played. 

Each round one player plays a card, this triggers the ability of the card.
The card stays in play until it is taken out by another card.

THE ONE WHO BOTH PLAYERS DEEM TO BE OF THE LOWEST CLASS PLACE THEIR CARD FIRST.

If a card has a passive ability, the ability is in effect until the card is taken out or disabled by another card.
active abilities only trigger once for the turn it’s played.

Abilities should be applied from oldest to newest, if two cards cancel each other out,
the card that was played first “wins”. 

If both players have the same amount of cards, the one with the highest sum of power levels in play wins.

If both players have the same amount of power levels, flip a card to decide the winner.

MICHAEL’S HAND

OMARU’S HAND

TIPS:
play to have fun, not to win,
that is how you truly win the game.”
- prof.
Nimbasa Saykoluhjee

WHO WINS?

MICHAEL’S HAND

OMARU’S HAND

DRAGON TYPE

NOKOKURE: CHINESE 70’s DRIP
**DESTROY 2 OF OPPONENT’S “WHITE PEOPLE” CARDS / “MONA CARDS CANCELS THIS ABILITY.
(active)

UNLIMITED TYPE

CLAUDIA: AUTISM SPIRAL
**ALL OPPONENT’S “TAUME, TANI & TORD” ABILITIES DOESN’T WORK.
(passive)

RARITY

THERE ARE 5 DIFFERENT RARITIES OF CARDS, EACH HAVING DIFFERENT POWER LEVELS BASED ON THEIR RARITY! CAN YOU FIND A BEYOND CARD?

RARE CARDS / POWER LVL: 2000
pretty chill cards, in their un-evolved state.

EPIC CARDS / POWER LVL: 3000
dope cards, can change the tide of battle!

EXTREME CARDS / POW LVL: 4000
very strong, destroy multiple cards and do crazy tactics.

“I often ask myself where’s the 1000?, and then I ask myself where’s the 6000, the 3456, the 500?
there are many questions, but I like to think of the questions as wonders I can explore.”
- Michael

LEGENDARY CARDS / LVL: 5000
the best! if you get these cards victory will be yours.

BEYOND CARDS / POW LVL: 9999
These cards are ULTRA POWERFUL and break the game!

14 TYPES, INFINITE STRATEGIES!

There are many different types and categories in the SCENE3 TCG universe,
and they all come with individual strategies and tactics.

Will you create a
creative deck with LOVE & DRAGON’s burning passion?
Or a
tactical, well calculated ALIEN & ROOM setup?

CAN YOU MASTER THEM ALL?

Learn about each individual type below:

COOL NOTE:
*each type is based on each story arc/performance in the SCENE3 universe.

ALIEN

All about psychokinetic telepathy and powers beyond human comprehension such as autism powers and adhd abilities. It’s a type mostly used if you’re into mind game strategies.

This type is super effective against technology based types such as ROOM and is weak against spiritual and supernatural types like CURSED.

UNLIMITED

Infinity, existentialism & the universe is the theme for this typing. This type is not the most common, and is often related to powerful and rare cards. Main advice for this type is to have them in your deck when you wanna defy the logic of the game itself, or confuse the opponent.

They rely heavily on randomness, so be brave. Don’t challenge fate too hard against ALIEN though, but conceptual types like DEATH struggles against infinity.

CURSED

Demonic abilities and dark strategies will make the best use of these cards. If you feel like shit, and you want your opponent to feel the same, this will be your favourite type! A very offensive type, but in a manipulative way.

Using these cards together with CAPITALIST abilities is adviced. All types related to realness or positivity is very effective against this typing like LOVE or REAL.

SAYKO

Mental health is mental wealth. To get a deeper understanding of this type it is recommended to watch «Mind Game 2004» or King of Lightning’s 10 hour streams on youtube, for real! Mind game strategies and confusing tactics works excellent with sayko cards.

They are strong when competing against types relying on brute strength such as FIGHT, but will falter facing ROOM-like cards that often cancels out confusing abilities.

DIAMOND

A very privileged, but also self reflecting type. Cards in this class tends to have strategies involving self destruction and ignoring abilities of political identity. These cards are very vulnerable, but acts like glass cannons.

It obviously synergizes with the CAPITALIST type, and is very effective against LOVE. On the other hand the DIAMOND type is weak against REAL and magical types that doesn’t see value in human currency such as ALIEN & DRAGON.

DEATH

A very hopeful and uplifting type, hehe kidding, but at the same time not. Cards in this category tends to revive cards or regain lost abilities. These cards work well when facing the concept of «death» or in this case, destroyed cards.

This type synergizes with the hopeful abilities often related to LOVE or MAGIC. The more existential types like UNLIMITED can be dangerous for the dead.

ELF

A minority type that uses magical abilities and tactics. The ELF type fights off discrimination and position in power based abilities and cards. Using ELF cards can be tricky because it often confronts your moral and ethics, but has the ability to turn the tables last minute if you have alot of «people of color» cards in your deck.

This type has strong synergy with all related to nature and MAGIC, but will also easily be destroyed by oppression types like CAPITALIST or DIAMOND.

FIGHT

One of the most straightforward and practical types in the SCENE3 TGC world. Using fight-based cards requires few tactics, just aggressive play.

With super effectiveness against control and manipulative types such as DIAMOND it can turn the tables and get rid of complex strategies and nerd decks, although mindfuck types like SAYKO can hurt these card’s aggressive nature. 

DRAGON

Fierce fire and flaming passion defines this type. A strong offensive game plan will make good use of these cards. Dragons are super cool, so to utilize this type play super cool!

Having both strong synergy and weaknesses with the magical and fantasy like types, the MAGIC and ELF cards can both destroy and strengthen the DRAGON abilities. Use this type with burning passion and destruction in mind.

ROOM

An internet, video and email based type. This is the type you wanna use for defensive and strategic play, and represents the big incomprehensible space that is our social network.

This type struggles against the advanced ALIEN type, but also physical types such as FIGHT, but in return destroys reality based cards like CAPITALIST or REAL.

LOVE

When there is much pain and suffering in the world and in your opponent’s heart, LOVE is the answer! A type affecting other cards, making their destructive abilities unusable or changing them to feel good vibes.

They rarely involve destroying other cards, but will help strengthening or weakening types based on hatred. Very effective against CURSED and super weak to materialistic types like DIAMOND.

REAL

This is the kind of type you wanna use if you need to be a 100% REAL. This is a no bullshit type that just goes REAL whenever you play them. REAL cards have little strategies and are very direct. It’s just REAL, bro.

This type works super well against the self critical CURSED type, and is weak against the crushing reality that is DEATH and CAPITALIST cards.

MAGIC

Gathering everything extraordinary and magical, the cards in the MAGIC category is all about fantastical plays and creative solutions. The main advice for this type is to look for fun and adverse ways of combining abilities, cards and typings to create new rules or find ways the architects of this game could not predict.

CAPITALIST cards brings ruin to the magic type, but magic will destroy them the other way around. *Synergizes with DRAGON, ALIEN & ELF. Magic’s homies.

CAPITALIST

If you want to take away the opponent’s motivation to win, CAPITALIST will help. A very downer type, but with good intentions. These cards works best for strategies involving stripping away abilities and the fun of the game.

This type is super effective against MAGIC, but is also destroyed by MAGIC.
*Privileged cards in the DIAMOND category will always be an asset for capitalist based abilities.

“I don’t always know what to do or which strategy to use when I’m facing difficulties in life… but the more knowledge I have, the more I learn how to adapt and see those difficulties as opportunities.”

  • Michael

CATEGORIES

EACH TYPE CAN BE PLACED IN 4 DIFFERENT CATEGORIES:

OFFENSIVE

Fight / Cursed / Dragon / Diamond

DEFENSIVE

Love / Elf / Death

TECHNICAL

Room / Alien / Capitalist

WILD

Sayko / Unlimited / Real / Magic

TYPE CHART:

“One thought is decent, two thoughts is not good, zero thoughts is excellent.”

- prof. Nimbasa Saykoluhjee

attacking

defending

“Har dette egentlig noe å si?”

- The Architect

“Nei.”

- The Architect 2

Explore more of the SCENE3 TCG universe!

COMING SOON…